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StarCraft II: Blizzard explains axed LAN support, cites Piracy as a reason
- June 30, 2009 10:49 AM PST
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Turns out the controversial decision to release StarCraft II without LAN support is definitely true. Blizzard explained the decision, citing Piracy as one of the reasons behind the choice.
Yesterday, news broke that Blizzard was axing LAN multiplayer support for the highly anticipated sequel to Starcraft, StarCraft II. Needless to say, gamers wrote up a storm on the internet, upset about the news.
Today, on Joystiq, Blizzard explained the controversial decision, stating that they wanted to encourage more use of the Battle.net service and safeguard against piracy in the future:
"We don't currently plan to support LAN play with StarCraft II, as we are building Battle.net to be the ideal destination for multiplayer gaming with StarCraft II and future Blizzard Entertainment games. While this was a difficult decision for us, we felt that moving away from LAN play and directing players to our upgraded Battle.net service was the best option to ensure a quality multiplayer experience with StarCraft II and safeguard against piracy.
Several Battle.net features like advanced communication options, achievements, stat-tracking, and more, require players to be connected to the service, so we're encouraging everyone to use Battle.net as much as possible to get the most out of StarCraft II. We're looking forward to sharing more details about Battle.net and online functionality for StarCraft II in the near future."
While it may not have LAN support, the first entry in Blizzard's planned StarCraft II trilogy, Terrans: Wings of Liberty is planned to arrive on the PC by the end of the year, with a public multiplayer beta expected this summer.
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- Jun 30 2009 at 01:34:24:PM PST
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Check out the recent media blowout at omgStarCraft.com
New screen shots, new videos, new gloriousness!
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Stupid stupid stupid. I can't stress how stupid this is. Even if 10 million people download the game illegally, it'll probably still sell more than that, AND they still make approximately $100 thousand trillion per month with WoW alone. It's crap like this that makes more people download it than normally would (see: Spore).
Have I mentioned that I think this is stupid?
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Yeah the piracy issue is bull. I've been here since the 3 and 1/2 in AOL floppy disc days. Explain HTF is a LAN entry a access to pracy. Shoot mabey someone should tell them not everyone cares for battlenet
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