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Punch-Out Wii to include NES-style controls
- March 04, 2009 15:09 PM PST
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After months of keeping gamers on the edge of their seats, Nintendo has finally confirmed that the Wii iteration of Punch-Out will include the control-pad based fighting of the NES and SNES versions alongside motion-control movement.
When Punch-Out was announced back in October, Nintendo representatives were quick to mention that the game would utilize motion-control, but were tight-lipped about the possibility of including classic NES-style controls. Seeing as how success the first two games were dependent on precisely timed moves, many gamers were cautious that motion-control moves could accurately allow the game to play as intuitively as it's cartridge cousins. In fact, when GamePro editors put together a wishlist of features for Punch-Out, including NES-style controls was at the very top.
Thankfully, Nintendo latest information update for the game came with some very assuring news--that Punch-Out will utilize old-school controls with the Wii Remote in the same way that NES games do on the Virtual Console, and similarly to the way that Wii Remote-only controls were used in Super Smash Bros Brawl. Nintendo also slipped a few other new bits of information into the game's description, including the return of Little Mac's trailer, Doc Louis, the inclusion of other classic characters besides the four we've seen in the Punch-Out trailer, and more details regarding the motion control. The entirety of Nintendo's Punch-Out information blurb is reproduced below.
One of the biggest names in boxing returns after a 15-year hiatus. Grab a Wii Remote(tm) controller in one hand and a Nunchuk(tm) controller in the other and step back into the ring with a modern update of the classic Punch-Out!!
* Little Mac is back! Everyone's favorite underdog from the 1980s joins the best of the original Punch-Out!! cast in a modern re-imagination of the series. Players will find familiar names like Glass Joe, King Hippo and trainer Doc Louis. These boxers come to life again in cel-shaded 3-D, complete with hilarious fighting animations and back stories that capture all the fun and flair of the original Punch-Out!! games.
* The motion-sensitive controls of the Wii console mean that when players throw punches, Little Mac throws punches as well. Additionally, you can control hooks and jabs by combining motion control with control-stick movement. The motion-sensing Wii Remote and Nunchuk controllers turn real-life swings into on-screen punches, so anyone can play. The game can also be played with classic NES-style controls by turning the Wii Remote sideways.
Characters: Little Mac, Glass Joe, King Hippo, Doc Louis, Von Kaiser and other unannounced favorites.
Special powers/weapons/moves/features: Players can obtain special "Star Punches," which allow Little Mac to take more Health from his rival in a single punch.
Control options:
* Motion Control (Wii Remote and Nunchuk controllers) Punch-Out!! uses the Wii Remote and Nunchuk controllers to simulate throwing punches. Use the Nunchuk to throw a left punch and the Wii Remote to throw a right punch.
* Classic Control (Wii Remote NES(tm) style) Fans of the NES version and core gamers will be excited to see Nintendo has also included the option to play Punch-Out!! using the classic layout from the original NES controller. Use the 1 and 2 buttons along with the cross pad to throw hooks and jabs or to dodge.
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- Mar 04 2009 at 01:50:46:PM PST
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Definitely fan influenced! Just can't wait to take my shots at King Hippo again!
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SHIT! this sucks, why bother making motion controls for a console weaker than the PS3 and 360 if no game actually uses it! The wii has only 1 advantage and thats motion control! If no game uses it then Wii versions of multiplatform games would play the same way but with less resolution and graphics and(with the laziness of 3rd parties) less content. Whats the point of the Wii anyway? And what makes it worst is that people actually think this is good!
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Crunch40 wrote:
SHIT! this sucks, why bother making motion controls for a console weaker than the PS3 and 360 if no game actually uses it! The wii has only 1 advantage and thats motion control! If no game uses it then Wii versions of multiplatform games would play the same way but with less resolution and graphics and(with the laziness of 3rd parties) less content. Whats the point of the Wii anyway? And what makes it worst is that people actually think this is good!
only someone Braindead would buy the Wii version of a Multiplatform game
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tparsons5150 wrote:
Crunch40 wrote:SHIT! this sucks, why bother making motion controls for a console weaker than the PS3 and 360 if no game actually uses it! The wii has only 1 advantage and thats motion control! If no game uses it then Wii versions of multiplatform games would play the same way but with less resolution and graphics and(with the laziness of 3rd parties) less content. Whats the point of the Wii anyway? And what makes it worst is that people actually think this is good!only someone Braindead would buy the Wii version of a Multiplatform game
Madden NFL All Play maybe? or SW:TFW those were better on Wii. And what a coincidence! they were better cause of the controls!
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Crunch40 wrote:
SHIT! this sucks, why bother making motion controls for a console weaker than the PS3 and 360 if no game actually uses it! The wii has only 1 advantage and thats motion control! If no game uses it then Wii versions of multiplatform games would play the same way but with less resolution and graphics and(with the laziness of 3rd parties) less content. Whats the point of the Wii anyway? And what makes it worst is that people actually think this is good!
I'm sure plenty of people, probably most will use or try the motion control, but out of precaution they also wanted regular controls just in case the motion control sucks. The point of the Wii is to make money.
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