Halo Wars demo on February 5, Kodu game creator in spring

You're going to be playing the next chapter of the Halo franchise in less than a month!

The annual Consumer Electronics Show isn't typically known for its high-profile game announcements, but Microsoft tossed a few choice bits of news towards eager gaming fans at CES 2009. First and foremost, the next chapter of the Halo saga, Halo Wars will have a demo on Xbox Live, and we'll be getting it within a month! February 5 will be the worldwide release date for the demo. We haven't heard any further detail of the demo, but hopefully they can fit some sweet, sweet online multiplayer into the package.

Itching for some sweet Halo Wars info to tide you over until then? Be sure to check out the February 2009 GamePro, which features a beefy twelve page blowout on Halo Wars and Halo 3: ODST, as well as 16 other Xbox 360 games that will pwn 2009!

Halo Wars demo on February 5, Kodu game creator in spring

I call laser spaceships. You be the soldiers.

Also announced at CES was a new game creation tool aimed at helping the casual create their own unique video game stages wherein you use "basic concepts like vision, hearing and time to control your character's behavior." LittleBigPlanet-killer or mindless casual fluff? The jury's still out. The press release is reproduced below. Maybe you guys can make better sense of it than I.

Halo Wars demo on February 5, Kodu game creator in spring

I feel more creative already.

Unleash Your Inner Creator with Microsoft's New Xbox LIVE Community Game "Kodu"

Microsoft announced today that it will turn Xbox 360 players into creators with the release of their new game, "Kodu". Launching on the Xbox LIVE Community Games Channel, "Kodu's" easy to use game creation techniques will make building personal playgrounds simple for anyone, with the help of an Xbox 360 controller. During a keynote speech at the annual Consumer Electronics Show in Las Vegas, 12-year-old student, Sparrow joined Microsoft's President of the Entertainment and Devices Division, Robbie Bach on stage to demonstrate the intuitive game that lets players choose from a variety of visual building blocks in order to develop their own unique creation.

This spring, "Kodu" will find its home among some of the freshest, most diverse and creatively independent games showcased on the Xbox LIVE Community Games Channel. "Kodu" is a pick-up-and-create game where anyone can build their own unique world in just minutes using a simple image-based creator menu that makes game creation simple for anyone, from ages seven to 70. "Kodu" created playgrounds are expressed in physical action-reaction terms, using basic concepts like vision, hearing and time to control your character's behavior. Players can start their own unique "Kodu" created playgrounds from scratch or, if they aren't in the mood to create, they can choose from several pre-loaded levels for quick play. With almost 200 different game-creation building blocks to choose from, the opportunities are endless.

"We've done everything possible to make sure that creating a "Kodu" playground is not only easy, but that it is also fun and engaging for people of all ages and backgrounds," principal program manager for Microsoft Research and lead "Kodu" designer, Matt MacLaurin said. "Since 'Kodu's' interface is intuitive and prevents common programming mistakes, we're making it easy for everyone to enjoy the magic of game creation."

Originally designed by Microsoft Research as a learning tool for young kids, "Kodu" is the newest game to keep minds of all ages sharp by developing logic, problem-solving and creative thinking skills. In fact, in 2006, Microsoft Research teamed up with Girls Inc. and the University of Santa Barbara to create an after school "Kodu" program to accurately measure the influence educational games have in the fields of math, science, and comprehension. The team logged hundreds of hours of "Kodu" research with creators from ages five to 45 to ensure that it is easy for beginners, but maintains a depth of content for those who are more advanced.

"What I love about "Kodu" is that I can do everything myself," Sparrow, who demoed the game, said. "It's fast to build and different from the other games I play. I can do cool, silly things in it!"

Aww.

THE VERDICT by Dave Rudden Dave Rudden's Avatar

Great to hear! I'm really iffy on RTS games on consoles, so this is a game I'd want to test drive, even if it is being worked on by the best in the genre. One month between demo and release is a bit long though. I've always wondered why developers don't allow folks to unlock content via demo play. Hint, hint, Microsoft.

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neji64

ha KODU- let da Xcock gurlscous wrap there LIPS on this HA-HA laugh cause i said LIPS. anything you can do i try to do better. "LITTLEBIGPLANET" is better then you "KUDO" Xcock gurlscouts sux on these apples. lets see how many negative i can get

Akontheorc

donkeykong57 wrote:

I'm excited about Halo Wars. Don't care too much for this Kudo

I agree. Who says the Halo franchise is worn out? Halo Wars looks interesting. I have liked RTS ever since Lord of The Rings: Battle for Middle Earth II.

The12P

Hopefully they can pull this rts game off. I have no doubt because it is Halo and all of Halo's games are good. But rts is definitely not my genre of choice. Guess this demo will help explain alot.

smroadkill15

I can't wait for the halo wars demo, this might be the the first rts game i will get into. And that kudo thing souds neat.

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