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EA, Take Two license Nvidia's PhysX graphics engine
- December 09, 2008 11:14 AM PST
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Giving gamers a graphic leg-up on future titles, Nvidia's "PhysX" graphics engine has been picked up by gaming giants EA and Take Two. We've got the lowdown on this announcement, plus our impressions from a PhysX-powered Mirror's Edge PC demo, behind the jump.
Whether you're a console or PC user, get ready for some more shine in your upcoming EA and Take Two titles. As of yesterday morning, the two companies have licensed the "PhysX" engine, built by Nvidia, for use in their future titles. Of course, PC users will need to take advantage of Nvidia's GeForce GPU (that's Graphic Processing Unit) video cards to get the extra polish seen from fabrics waving in the wind, realistic destruction debris, and other visual perks, while console users can freely enjoy visual masterpieces like Gears of War 2 at no extra cost.
In a demo with Nvidia, we were treated to a presentation of the upcoming Mirror's Edge version for PC, where the results of the PhysX engine were obvious from the get-go. Ujesh Desai, VP of Nvidia's GeForce division, pointed out various differences in the environments -- one refreshing instance saw Faith running down a windowed hallway, dodging gunfire from a nearby chopper. Not only did the glass shatter realistically, but fragments and shards bounced and scattered across the floor as we slid across the room. Check out the video below to see a side-by-side comparison, and hit the next page for some purty screenshots.
"NVIDIA and 2K Games are dedicated to advancing technology that powers gaming... we are [also] thrilled Electronic Arts has chosen PhysX to bring new levels of realism in their games," reads Desai's Dec. 8th press releases. "We look forward to working with the leaders in the industry to bring some amazing new games to market."
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- Dec 09 2008 at 11:41:38:AM PST
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Looks very very nice...though it seems to just add banner and plastic wrapper fluid movements...still looks awesome.
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Yes! I can get this! Thank goodness I bought a NIVIDIA computer, now if only a larger amount of games supported it......
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Meh. Broken glass that stays on the floor and banners the blow in the wind and tear? Eye candy and nothing more. It won't make games better.
Still neat though.
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I think it essentially means good news for PC users: even though they may have to wait on some multiplatform releases, they get a more polished product.
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DeadlyWhispers wrote:
Sweet, when will this be used in console games?
Console games already have this, did u read the article?
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