Quake 3: Q3DM8: Brimstone Abbey - PC Only

Key Items:
Quad Damage
Invisibility
Mega Health
Heavy Armor
Armor
Rocket Launcher
Railgun
Grenade Launcher
Plasma Gun
Shotgun

This is another fun FFA map with a fair amount of armaments but only a handful of defensive items. This map is slightly smaller and with fewer armor items the Quad is going to be a stronger force in determining the victor. The Quad and the Invisibility share the same spawn point, which can be reached from the bounce pad in the middle of the cathedral. Both are fairly desirable on this map however the Quad generates frags faster, while the Invisibility can be effective to mess with an opponent?s mind in a one on one match. The Heavy Armor is down the wall near the Railgun, this is an invitation to get yourself sniped by a Railgun bearing player if you?re not careful, enter the water with caution, your mobility is seriously hampered. The first Armor is located around the corner from the Railgun, just go down the hall away from the Heavy Armor and you will eventually spot it. The second Armor is on the lower level just outside of the water pit. Just go up the staircase and you will see it on the right, you can jump up from the stairs to the Armor or walk around. The Mega Health is tucked away just outside of the main cathedral area, grab it if you spot it but this area is rather tight and near the Quad so you don?t want to wait for it. The Rocket Launcher is on the upper levels away from the Railgun, you can get it and then bounce up to the ledge to grab some additional ammo. The Railgun is also on the upper levels you can reach this by bouncing up from the water area or by walking around. The Plasma Gun is in the center of the cathedral area, in perfect position for a quick Quad based slaughter spree. The Grenade Launcher is on the upper level near the Railgun; it over looks the main cathedral almost inviting you to rain grenades down into this area. The Shotgun is behind the Quad/Invisibility spawn point, just go through the doors.

Q3A bots here, Gorre, Bitterman, Slash, and Angel are rather stupid when it comes to water, so much so that even on the Nightmare setting bots are literally a free kill once they hit the liquid. Given this, if you?re having trouble in the single player game grab the Railgun and try to lure the bots into the water. Once they are in the water they will typically act lost, pick them off with rails and score. The bots are also a little slow when it comes to the Quad/Invisibility spawn point, they seem to lack the ability to use the bounce pad at that angle, this should allow to you keep the Quad/Invisibility flow in your favor constantly. The Armor on the lower level is also hard for them to reach, keep this in mind and grab it when the Heavy Armor or Armor on the upper levels has been taken.

Human opponents will not suffer from the issues that plague the bots, so don?t even dream of applying them. Against a well-trained Railgunner the water is the last place you want to be, make sure you?re clear when you dive in for the Heavy Armor. The cathedral area will be a common gathering place for Quad hungry players, expect a firefight every time you approach this area. The Rocket Launcher is another vital area, there is a ton of health and sever spawn points near here so it is possible to camp around this area and score a lot of frags. This map is fairly tight so the Shotgun can be a serious tool, the narrow passageways and short halls force players to stay close with little or no mobility. All in all this is a very Quad dominated map, if you keep the flow with you victory will easily be yours.

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