Top 20 Must Play Elder Scrolls IV: Oblivion Quests

Lost Histories

Why it's great: Secret Passages 101
Prize: 400 Gold and Gray Fox Lore

The sixth quest along the Thieves guild line, it is received in Bravil and carried out in Skingrad. You're hunting a book, but to find the book you must find the thief who took it. Clearly not the best of thieves as you'll discover since he was imprisoned in the castle dungeon. Up till now this is a mediocre retrieval quest, but as you will learn from the other prisoner, Castle Skingrad has secrets, secrets with teeth. While not the first quest you'll come across where you may find a secret passage, this is the first where you must find a secret passage in a castle, setting up the inevitable search for more such secrets. This is also a testament to the game designer's creativity to transform a 6 foot diameter wine barrel into a secret passageway. Just be wary of the Pale Lady.

Necromancer's Moon

Why it's great: Human's have Grand souls
Prize: The ability to soul trap humans obviously

Either the eleventh or the fourth Mages' Guild quest, depending on where you start counting. Necromancer's Moon is probably your second introduction to Black Soul Gems, which are on par with Grand Soul Gems but can trap human souls. The mission can be a simple observation mission, but why stop there, steal the black gem from the alter and soul trap the man who summoned it, ah sweet, sweet, justice. Then depending on your inclination you can make a run through the cave and mop up his friends. Another bonus is this mission spawns 4 other quasi missions should you choose to try. Remember Dark Fissure wasn't the only name on that Hastily Scrawled Note of Falcar's.

Unexpected Voyage

Why it's great: Earning your Sea legs the hard way
Prize: Gold, maybe an enchanted sword

Here's a fun little quest that you're likely to honestly stumble across while looking for a cheap bed. Taking a nap on the Bloated Float in the Waterfront of the Imperial City kicks this one off. You'll wake up and find yourself out at sea. As if that's isn't cool enough, you can either kill off the four idiot thieves or con information out of them for an added bonus and a little extra fun. A pretty simple quest but its very unique, I'm just still trying to figure out how the boat made it out to sea in the first place, seriously take a look at your map, it must have taken some skill to sail all the way down and out past Leyawiin.

Information Gathering

Why it's great: Go Jack Bauer on someone
Prize: Amulet of Interrogation

Quest number seventeen in the Fighters' Guild line, and believe me, by the time you get here, you'll definitely be feeling it. This one breaks the normal routine of smash and grab...well kind of. You still get to run through and smash up the infamous Blackwood Company, but instead of grabbing some jewel, you're grabbing a high ranking company officer. When you get him back to Oreyn is when the fun really begins. It's good cop, bad cop time. Will you pummel your captive into spilling his guts or are you going to sweet talk him, or maybe some combination of both for those of us with a split personality. After you finish interrogating him, Oreyn gives you an Amulet of Interrogation, something that could've been helpful ten minutes ago, and that you'll probably never use again, but I guess it's the thought that counts, right?

The Hist

Why it's great: Flaming Tree, Maglir finally dies
Prize: Head of Fighter's Guild, Helm of Oreyn Bearclaw

I know it's kind of cheap to name a final guild quest in the Top 20, but this one actually deserves it. Received from Oreyn once again, you get to dismantle the Blackwood Company and destroy a very important piece of their property, and really who can pass up wanton destruction of property? As an encore to the flaming tree, you get to kill Maglir, who's essentially the Fargoth of Cyrodiil. Wow, that brings back memories. Any who, not only is this quest fun, but it's actually a bit of a challenge, with either three or four heavily armed men charging you right as you enter the door, to say nothing of the nasty Mages who play care taker to the tree.

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