Metroid Prime: Hunters -- Page 2

Mission to Mayhem
But lest you think the mass player version will dominate the action, the NST crew is quick to sing praises for the single-player adventure, too. "This is another mission for Samus Aran, Varodi says, "she's a bounty hunter and this is what she does. She goes on mission after mission, and this is one she took after the events of Metroid Prime."

New for Metroid fans will be the ability to pilot Aran's ship to the five worlds in the game in a race to arrive before the other Hunters. And the other Hunters are not going to make it easy for you. The worlds of Prime Hunters are huge, but now you have an entire galaxy to contend with, too.

If a rival grabs an artifact before you do (or steals it from you), you might have to chase him to another planet and beat him into submission to take it back. Where he might go, when, and under what conditions is cunningly calculated by the A.I. according to the best scenario for that individual Hunter to escape your pursuit and complete his mission. So no two Prime Hunter players are going to have the same single-player experience.

Prime Example
NST is on a mission to make Metroid Prime Hunters the most ambitious, most complex DS game ever. In addition to being the latest addition to the Metroid legacy, it is clearly a message from Nintendo that it is going to push its technology all the way to the next generation. "This game is huge," says Varodi, "the joke around the office is: nobody told us to make a DS game. We made this Metroid adventure and it happens to fit in the DS."

Samus Aran is leading her fans, DS gamers, and even Nintendo itself on a grand adventure into the next generation. "The next Metroid Prime game," says Tanabe, "will be for the Revolution."

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