The 10 Worst Things About Video Games--Page 2

5. The "total time played" stats on your memory card, which only serve to prove to your parents how many hours you've wasted playing video games instead of doing your homework.

6. Games that make too many of their features "unlockable." Just to enjoy everything, you're forced to jump through more hoops than a dolphin at Sea World.

7. Downloading "patches" for the latest and greatest massive-multiplayer extravaganza. You mean our 50 bucks AND the monthly fee didn't actually include a finished product?

8. Mind-numbingly dull "cinema sequences" -- as if we really needed to interrupt the game with ten minutes of bad acting and clich?d dialogue to explain the deep motives and back story of why Ratchet and Clank are running and jumping.

9. Choppy, second-rate video games designed for cell phones. Was text messaging not a useless enough way to drain battery power?

10. Video game magazines that spend months hyping a game as the second coming, lavishing it with praise and eagerly counting down to its release date, only to dismiss it when it comes out as third-rate, over-hyped crap.

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