GamePro 200th Timeline

GamePro 200th Timeline is here. Go back and relive all of GamePro's greatest and most exiting moments.

As GamePro.com celebrates the 200th issue of GamePro magazine, take a trip down memory lane and look back at all the GamePro issues! The 200th issue spotlights key events, hits, misses, blunders, and laughs that we've seen in the past 16 years in the video game industry. Our extended online-exclusive coverage includes a retrospective on forgotten consoles, marketing disasters, complete .pdf compendiums of The Adventures of GamePro comic book series, a gallery of every single GamePro magazine cover, and much more. Be sure to pick up the Special Collector's 200th issue on newssstands on April 5th for a piece of video game history. Also, enter our GP 200th contest for a chance to win in over $10,000 in prizes including a state-of-the-art Alienware ALX gaming PC! Here's to the next 200 issues--Game On!

--Dr. Zombie

  • April/May 1989
    GamePro's Issue #1 sported a generic football player, barbarian, and soldier on the cover
  • September/October 1989
    Our last bimonthly issue featured artwork by Marc Erickson; ProStrategy of Duck Tales with maps; ProViews of Rampage and World Class Baseball; page 72 has first piece of Dr. Zombie art ever printed in GamePro magazine
  • December 1989
    U.S. debut of Atari Lynx
    "Incredible! Amazing! Blow your Mind on Our Holiday Issue!"
  • February 1990
    "Insane Sports Issue;" ProViews of Black Bass Fishing, Top Players' Tennis, Chessmaster, World Championship Wrestling, and Casino Games; Acclaim's Iron Sword ad featured a then-unknown Fabio
  • April 1990
    Jammin' Joysticks cover feature; Midnight Resistance and Night Striker were Hot at the Arcades; ProViews of A Nightmare on Elm Street and Revenge of Shinobi; Short ProShots on Bonk's Adventure and J.J. and Jeff
  • June 1990
    Game Genie for NES was released
    Free Dick Tracy poster included with issue; S.T.U.N. Runner and Final Fight were Hot at the Arcades; NES Baseball wrap-up; NARC, Dirty Harry, Moonwalker, and Image Fight Short ProShots
  • August 1990
    The TurboExpress handheld system debuted in the U.S. Smash TV and Aliens were Hot at the Arcades; Captain Skyhawk, Thunderbirds, Moonwalker, Devil's Crush, Splatterhouse, Gargoyle's Quest, and Aerial Assault ProViews
  • October 1990
    First announcement that Sega was making a 32-bit add-on for the Genesis
    The first ratings faces appear with the ProViews; Tales From the Crypt feature included Castle-vania III: Dracula's Curse, Beetlejuice, Drac's Night Out, and Frankenstein
  • December 1990
    The Neo Geo home system debuted
    First editorial discussed video-game violence; biggest issue yet (196 pages); Strider, Adventure Island II, Teenage Mutant Ninja Turtles: The Arcade Game, Ys Book I and II ProViews
  • February 1991
    First description of Sega CD; news that Atari was making 16-bit "Panther" system (never released); D?j! Vu, RoboCop, G.I. Joe, and Castle of Illusion Starring Mickey Mouse ProViews; Flying Warriors and Gauntlet II Short ProShots
  • April 1991
    First look at unfinished Sonic the Hedgehog for Genesis; High Impact Football and Laser Ghost were Hot at the Arcades; Double Dragon II, Joe Montana Football, and The Simpsons: Bart Versus the Space Mutants, Pro-Views; Battletoads preview
  • June 1991
    The SNES is introduced at the Consumer Electronics Show
    ProViews changed to ProReviews
  • August 1991
    Introduction of Team GamePro members; SNES gamers' guide; Ninja Gaiden III, The Little Mermaid, Star Wars, Spider-Man, Phantasy Star III, Fantasia ProReviews; Gradius III, Wolverine, The Immortal, and Paperboy ShortPro Shots
  • October 1991
    Sci-fi issue; first SNES ProReviews (Super Ghouls ?N' Ghosts, HyperZone); Starflight, ToeJam & Earl, Streets of Rage, and Deca-p-attack ProReviews; Shatter-hand, Populous, Ms. Pac-Man, and Checkered Flag Short ProShots
  • December 1991
    Bart Simpson skate-boarded on the cover with a ProView of The Simpsons: Bart vs. the World; ProRev iews of Mega Man 4, Batman: Return of the Joker, Dragon Warrior III; the Sega Genesis, NEC TurboGrafix-16, and Nintendo SNES go head-to-head: Genesis wins
  • February 1992
    Debut of Game Busters page; GamePro sells 200,000 issues for first time
  • April 1992
    Tough B-Ball Action Starring Michael Jordan
  • June 1992
    New GamePro ratings system appeared; The Sports Pages department debuted; first look at Super Star Wars (SNES); Brutal Beat-Em-Ups: Rival Turf, Mutation Nation, Pitfighter, Super Double Dragon, and Street Fighter II
  • August 1992
    ProReview of Street Fighter II
  • October 1992
    U.S. debut of TurboDuo
  • December 1992
    Staff's Christmas Wish List; biggest issue yet (244 pages); GamePro sells 300,000 issues for first time
  • February 1993
    Free Art of Fighting poster; 32-page World Heroes/Art of Fighting ProStrategy Guide
  • April 1993
    First annual LamePro satire
  • June 1993
    Yoshi's Cookie and magazine redesign
  • August 1993
    Sega began rating the content of its games
    Star Fox ProStrategy Guide
  • October 1993
    U.S. debut of 3DO and Jaguar systems
    Debut of new Role-Player's Realm dept.; Street Fighter II Turbo Pro-Strategy Guide
  • December 1993
    Super Street Fighter II ProStrategy Guide; biggest issue yet (284 pages)
  • February 1994
    Super Empire Strikes Back ProStrategy Guide; debut of The Fighter's Edge dept.
  • April 1994
    The Incredible Hulk cover with previews of the SNES, Genesis, and Game Gear versions; second LamePro; Super Metroid was picked as Best SNES at CES, Virtua Racing was Best Genesis, and Tomcat Alley Best Sega CD game (shudder)
  • June 1994
    Mortal Kombat II Pro--Strategy Guide; announcement of Street Fighter II movie
  • August 1994
    Introduction of Samurai Art contest
  • October 1994
    ProReviews of Mortal Kombat II home games; Primal Rage/Mortal Kombat II ProStrategy Guides; first look at Jaguar CD
  • December 1994
    Earthworm Jim Pro-Strategy Guide; free Viewpoint poster; biggest issue yet (296 pages)
  • February 1995
    First looks at Virtual Boy, XBand, Mortal Kombat 3, and WeaponLord; DKC ProStrategy Guide
  • April 1995
    Third annual LamePro
  • June 1995
    U.S. debut of Jaguar CD
    GamePro published in U.K.; preview of Saturn, PlayStation, and Ultra 64
  • August 1995
    U.S. debut of Virtual Boy
    First ProReviews of Saturn games
  • October 1995
    WeaponLord ProStrategy Guide; GamePro Online debuts on AOL
  • December 1995
    Donkey Kong Country 2: Diddy's Kong Quest got all 5.0s
  • February 1996
    Atari called it quits
    Editors' Choice Awards; Loaded/Earthworm Jim 2 ProStrategy Guides
  • April 1996
    Previews of N64 games; fourth annual LamePro
  • June 1996
    Primal Rage pulled from shelves
    Super Mario RPG/Resident Evil ProStrategy Guides; Japanese debut of N64
  • August 1996
    News that Sony/Sega cut 32-bit prices to $199; 129-page E3 report;Super Mario 64, Final Doom, Sonic X-Treme, and Donkey Kong Country 3: Dixie's Double Trouble headlined our E3 ShowStoppers
  • October 1996
    Star Wars preview wrap-up
  • December 1996
    Biggest issue of the year 258 pages; Resident Evil 2 preview (the game would later be radically changed and the version shown in the magazine was dubbed "Resident Evil 1.5"); Mortal Kombat Trilogy ProReview
  • February 1997
    Tomb Raider (PlayStation) ProReview
  • April 1997
    Hot at the Arcades' hands-on preview of Street Fighter III and first look at Tekken 3 and Maximum Force; Turok: Dinosaur Hunter and Doom 64 reviewers duked it out with ProReviews of each title
  • June 1997
    Electronic Arts agreed to purchase Maxis, Inc. (creators of Sim City) The third annual Electronic Entertainment Expo took place in Atlanta; Banjo-Kazooie for the Nintendo 64 was unveiled, but Konami's Metal Gear Solid trailer blew showgoers away
  • August 1997
    First look at Mortal Kombat 4 for the arcade and Mortal Kombat Mythologies: Sub-Zero for consoles; Mythologies is the first nonfighting MK title; ProReview of Blood for PC
  • October 1997
    Final Fantasy VII, Madden NFL 98, and NFL GameDay 98 ProReviews
  • December 1997
    Tokyo Show Game Show (TGS) 97 wrap-up with Parasite Eve, Castlevania 64, Bio Hazard 2 (Resident Evil 2 in the U.S.);Mortal Kombat 4 Arcade), Diddy Kong Racing, MDK, Resident Evil Director's Cut, and Dragon Ball GT: Final Bout ProReviews
  • February 1998
    Hands-on preview of Resident Evil 2
  • April 1998
    "The Frogger" episode of Seinfeld aired
    LamePro struck again, with Duke Raider, Mime Crisis, and other colorful game parodies; Hyperdrive and California Speed were Hot at the Arcades
  • June 1998
    The Nintendo 64 dropped to $129
    A little-known game named Grand Theft Auto for the Play-Station received a one-third page ProReview; Tekken 3, Blasto, and Einh0nder were evaluated
  • August 1998
    Electronic Arts announced plans to acquire Westwood Studios, creator of Command & Conquer
    In the E3 Showstoppers feature, GamePro chose Thrill Kill as the game of the show, however, the hyperviolent fighter would never see a release date
  • October 1998
    Konami's Metal Gear Solid shipped for the PlayStation and sold more than 350,000 copies in three days
  • December 1998
    Our biggest issue of the year (298 pages); Metal Gear Solid, Oddworld: Abe's Exoddus, and Rush 2: Extreme Racing USA ProReviews
  • February 1999
    Half-Life (PC) ProReview; Syphon Filter first look cover feature; the 8th Annual Readers' Choice ballot
  • April 1999
    Sega announced a ship date and price for the Dreamcast
    All this and LamePro, too!
  • June 1999
    Star Wars struck twice with two different covers for Star Wars Episode I: The Phantom Menace
  • August 1999
    Mortal Kombat Gold shared the cover with Tekken Tag Tournament; in GamePro's feature on the upcoming MK, creator Ed Boon stated, "This is the last Mortal Kombat game as you know it"
  • October 1999
    The floodgates opened with reviews of heavy hitting Dreamcast launch titles Soul Calibur, Sonic Adventure, Power Stone, Marvel vs. Capcom, and others; Final Fantasy VIII got straight 5.0 scores
  • December 1999
    Our biggest issue of the year 306 pages; AMOA wrap-up in--cluded Silent Scope; ProReviews of Resident Evil 3: Nemesis, Medal of Honor, CTR: Crash Team Racing, and other holiday games
  • February 2000
    The Sims (PC) was released; Electronic Arts acquired DreamWorks Interactive
    Unreal Tournament and Quake III Arena duked it out in PC ProReviews (Quake lost)
  • April 2000
    First look at U.S. Play-Station 2 software; Duke (Nukem) of Hazard was the cover of LamePro, Driver's Edge showed how to do a Ten-Hit Turning the Corner Combo; The Sims (PC), Fear Effect, and Crazy Taxi were reviewed
  • June 2000
    The successor to GoldenEye 007, Perfect Dark, put Joanna Dark on the cover; GP editors put the Japanese PS2 to the test
  • August 2000
    Sega reduced the Dreamcast from $199 to $149
    E3 Showstoppers; the fighting women of Dino Crisis 2 and Medal of Honor Underground shared the main cover image
  • October 2000
    The PlayStation 2 launched in North America for $299
    Tony Hawk was on the first of several GamePro covers with Pro Skater 2; Dreamcast online games were taken for a spin; Madden NFL 2001 won again; Square's Parasite Eve II was reviewed
  • December 2000
    The last PlayStation Final Fantasy, IX, was the main image on the December issue; the PS2 barrage continued with reviews of Dead or Alive 2: Hardcore, TimeSplitters, and Smuggler's Run. NHL 2001 was called "The Best Hockey Game Ever."
  • February 2001
    Onimusha: Warlords; Arctic Thunder was Hot at the Arcades; Tomb Raider Chronicles, and Banjo-Tooie ProReviews; 10th Annual Readers' Choice Awards Ballot
  • April 2001
    Portal Runner cover; first look at the Xbox; Ash Bandicoot headlined LamePro; Onimusha: Warlords, The Bouncer were reviewed; Oni (developed by the then-unknown Bungie) got a 2.0 Fun Factor rating
  • June 2001
    Nintendo released the Game Boy Advance in North America; Lara Croft: Tomb Raider hit movie screens in the U.S.
  • August 2001
    Luigi's Mansion, Star Wars Rogue Leader: Rogue Squadron II, Dead or Alive 3, Halo, Devil May Cry, and Final Fantasy X topped our list of E3 Showstoppers; Twisted Metal: Black and NBA Street ProReviews
  • October 2001
    WWF Raw is War and WWF SmackDown: Just Bring It battled it out on the cover; Tekken 4 was Hot at the Arcades; hands-on preview of Grand Theft Auto III; Madden NFL 2002 got all 5.0 scores
  • December 2001
    First GameCube and Xbox software reviews Luigi's Mansion, Star Wars Rogue Leader: Rogue Squadron III (all 5.0s), Cel Damage, and Tony Hawk's Pro Skater 2
  • February 2002
    Final Fantasy X ProReview; Metal Gear Solid 2: Sons of Liberty appeared the most times on the Editors' Choice Awards
  • April 2002
    Plastic Virtua Fighter 4 action figures took the cover for Virtua Fighter 4; Jet Set Radio Future, Circus Maximus: Chariot Wars, and Moto GPO ProReviews
  • June 2002
    E3 preview issue
  • August 2002
    The PlayStation 2 Network Adapter was released
    Shinobi, The Legend of Zelda: The Wind Waker, Steel Battalion, and Metroid Fusion were chosen as E3 Showstoppers
  • October 2002
    Careers in Gaming special feature; Warcraft III: Reign of Chaos, and Kingdom Hearts ProReviews
  • December 2002
    Our biggest issue of the year 258 pages; exclusive preview of Dragon Ball Z: Budokai; Ratchet & Clank, Shinobi, Time-Splitters 2, Burnout 2: Point of Impact, and BloodRayne Pro-Reviews
  • February 2003
    Heroes on the Horizon cover feature: The Legend of the Zelda: The Wind Waker, Final Fantasy X-2; Eternal Darkness: Sanity's Requiem was the number-one pick on three of 11 Editors' Choice 2002 lists
  • April 2003
    Baseball review wrap-up; Grand Theft Monkey Ball headed LamePro; The Sims Online ProReview
  • June 2003
    E3xtravaganza: Enter the Matrix, Hulk, Soul Calibur II, Madden NFL 2004, Final Fantasy X-2, and Wario Ware, Inc.: Mega Microgame$ were highlighted
  • August 2003
    Half-Life 2 is the number-one E3 Showstopper, followed by Halo 2 and Metal Gear Solid 3: Snake Eater; Medal of Honor: Rising Sun was a show disappointment
  • October 2003
    True Crime: Streets of L.A. cover feature
  • December 2003
    Final Fantasy wrap-up; first look at the Nokia N-Gage; Prince of Persia: Sands of Time, Secret Weapons Over Normandy, Ratchet & Clank: Going Commando, Crimson Skies: High Road to Revenge, and Mario Kart: Double Dash ProReviews
  • February 2004
    Editors' Choice 2003: Star Wars: Knights of the Old Republic and The Legend of Zelda: The Wind Waker appeared the most number of times as the number-one choice
  • April 2004
    Square Eye for the Straight Guy heads LamePro, with articles on Rushed Out: Day and Date, Resident Evil 5: The Real Beginning?Part 2, and Just Like GTA
  • June 2004
    Grand Theft Auto: San Andreas topped the list of E3's Most Wanted games; first look at God of War; Tom Clancy's Splinter Cell Pandora Tomorrow ProReview
  • August 2004
    The Nintendo DS and Sony PSP tied as the number-one E3 Showstopper; Resident Evil 4 was ranked as the best game on the show floor
  • October 2004
    Dragon Ball Z: Budokai 3 struck twice with Band of Brawlers Feature
  • December 2004
    Tekken 5 dual covers; Secret Weapons of the PlayStation 2; Burnout 3: Takedown topped Ten Can't-Miss Holiday Games
  • February 2005
    GamePro Editors' Choice: Best of 2004; Year of the RPG cover feature
  • April 2005
    LamePro; Gran Turismo 4, and Doom 3 ProReviews; Dragon Ball Z: Sagas exclusive hands-on cover feature; PSP hands-on of 15 games; Baseball wrap-up in Sports Pages
  • July/August 1989
    The Sega Genesis debuted in the U.S.; the Game Boy was introduced "The Adventures of GamePro" comic book starts inside the magazine
  • November 1989
    GamePro switched from bimonthly to monthly; River City Ransom, Casino Kid, Road Runner, Legendary Axe, and Space Harrier II ProViews; Twin Cobra, Rolling Thunder, Ghouls N' Ghosts, Castle-vania: The Adventure, and Blazing Lasers Short ProShots
  • January 1990
    U.S. debut of TurboGrafx-CD
    GamePro sells 100,000 issues for first time; Double Dragon II, Eight Eyes, Captain Comic, Golden Axe, Rambo III, Thunder Force, Com-mando, Xenophobe, and Dungeon Keeper ProViews
  • March 1990
    Winners of the "Design Your Own Hero" art contest were announced; Shinobi OverSeas Pro-Spect; Romance of the Three Kingdoms, Ghostbusters II, X-Men RoadBlasters, Phantasy Star II, Military Madness, Space Harrier, and Ikari Warriors ProViews
  • May 1990
    Teenage Mutant Ninja Turtles was Hot at the Arcades; ProViews of Snake's Revenge, Ninja Gaiden II, Magic Johnson's Fast Break, Bonk's Ad-venture, and J.J. and Jeff; Short Pro Shots of Super C and Toobin'
  • July 1990
    Teenage Mutant Ninja Turtles cover
  • September 1990
    G-LOC Air Battle and Galaxy Force were Hot at the Arcades; Fall Pigskin Preview; ProViews of NARC, Mega Man, Dick Tracy, ESWAT, Populous, Columns, Paperboy, and Klax; Hot Tips guide appears in the fall
  • November 1990
    Japanese debut of Nin-tendo's 16-bit Super Famicom
    Hollywood Video Hits, including Gremlins 2, Back to the Future II and III, Days of Thunder, Dick Tracy, Dirty Harry, Indiana Jones and the Last Crusade, and Total Recall
  • January 1991
    Sega's Game Gear debuted in the U.S.
    Invitation to join Team GamePro
  • March 1991
    Comic Book Heroes and Cartoon Stars feature, with reviews of Dick Tracy, Silver Surfer, Yo! Noid, Mickey's Dangerous Castle, Talespin; ProViews included Gauntlet II, Shadow Dancer, Moonwalker, and Bomberman; Gaiares got all 5.0s
  • May 1991
    Battletoads exclusive review
  • July 1991
    TurboGrafx-16 gamers' guide
  • September 1991
    The SNES debuted in the U.S. September 1; GamePro TV show hosted by J.D. Roth debuted
    Hockey Carts Face-Off; A.P.B., Shinobi, Castle-vania II: Belmont's Revenge, Bonk's Revenge, Ninja Gaiden III, Rain-bow Island, and Zombie Nation ProReviews
  • November 1991
    The Addams Family cover
  • January 1992
    News that Atari was working on the Jaguar
  • March 1992
    First Readers' Choice Awards: 8-Bit Game of the Year was Battletoads, 16-Bit was Sonic, Handheld was Mega Man, NHL won Sports Game, Action/Adventure was Super Castle-vania IV, and Role-Play was Final Fantasy II, among other winners
  • May 1992
    Splatterhouse 2 Genesis ProReview/cover story; Street Fighter II: Championship Edition is Hot at the Arcades; reviews of Might & Magic, Alisia Dragoon, Out of This World, and Teenage Mutant Ninja Turtles: Turtles in Time
  • July 1992
    Debut of the Team GamePro Page; in-depth look at the Sega CD; exclusive look at Alien 3; ProReviews of Hook, Magic Sword, Krusty's Fun House, The Addams Family, and Gates of Thunder; GameBusters on Contra III: The Alien Wars
  • September 1992
    Special feature Comix to Carts; first ProStrategy Guide (Street Fighter II, SNES)
  • November 1992
    U.S. debut of Sega CD; free Street Fighter II poster; ProReview of Super Star Wars (SNES: 5.0, 5.0, 5.0, 5.0)
  • January 1993
    First news of the 3DO system; ProReview of Sonic 2 (Genesis: 5.0, 4.5, 5.0, 5.0); free Battletoads poster
  • March 1993
    The best games of 1992: Street Fighter II (SNES) is 16-Bit Game of the Year in the 2nd Annual Readers' Choice Awards; Teenage Mutant Ninja Turtles III: The Manhattan Project is 8-Bit Game of the Year
  • May 1993
    Super Mario Bros. was released to theatres on May 28
    Battletoads & Double Dragon preview; Joe & Mac, X-Men, Jungle Strike, C+C Music Factory, Batman Returns, and Bubsy: Claws Encounters of the Furry Kind reviews
  • July 1993
    First previews of Mortal Kombat home games; debut of GamePro Labs
  • September 1993
    Mortal Monday, September 13
    Free Jungle Strike poster; GamePro sells 400,000 issues for first time
  • November 1993
    First announcement of Nintendo's 64-bit "Project Reality"
    MK ProStrategy Guide; Hot SWAT tips roundup;
  • January 1994
    25 pages of SWATPro tips; GamePro sold 500,000 issues (the only game mag to hit that number at the time)
  • March 1994
    Night Trap pulled off shelves
    Free Mortal Kombat II poster; first Jaguar Pro-Reviews (Raiden)
  • May 1994
    The Making of Mortal Kombat II; NBA Jam: Tournament Edition, Super Street Fighter II Turbo, Alien vs. Predator, and Power Instinct were Hot at the Arcades; Nintendo called "Blast Processing" "hot air" in a one-page ad
  • July 1994
    Fifth anniversary issue; Super Metroid Pro-Strategy Guide; Readers' Choice Awards; debut of Buyers Beware dept.
  • September 1994
    Mortal Monday, September 13
    First look at the Play-Station; previews of Mortal Kombat II home games; Superman/Hulk ProStrategy Guides
  • November 1994
    U.S. debut of 32X
    Special feature on Beavis & Butt-Head; Primal Rage ProStrategy Guide; Samurai Art contest winners
  • January 1995
    Bullfrog Productions (Magic Carpet, Theme Park) is acquired by EA Killer Instinct, Samurai Shodown, Virtua Fighter 2, and Virtua Cop were previewed in AMOA Show feature; Virtua Racing Deluxe and Super Bomber-man 2 ProReviews
  • March 1995
    First ESRB ratings appear with ProReviews; Killer Instinct ProStrategy Guide
  • May 1995
    E3 convenes in Los Angeles, CA
    Controversial "R.I.P. NES" feature and possible end of 32X games; Saturn makes its U.S. debut
  • July 1995
    That's right Judge Dredd was on the cover
  • September 1995
    U.S. debut of PlayStation on September 9
  • November 1995
    Ultra 64 shown in Japan
    Yoshi's Island ProStrategy Guide; free Mortal Kombat 3 poster
  • January 1996
    Square said it would release Final Fantasy VII on the PlayStation?not the Nintendo 64
    A look at the artistry that went into Ultimate Mortal Kombat 3; Loaded, Warhawk, Virtua Fighter 2, and Boogerman are reviewed
  • March 1996
    PlayStation outsells Saturn 2 to 1
    Exclusive Killer Instinct 2 preview; DKC2 ProStrategy Guide
  • May 1996
    16-Bit Gamer's Survival Guide debuts; Super Mario RPG ProStrategy Guide
  • July 1996
    ProReviews of Tekken 2, Battle Arena Toshinden 2, Ultimate Mortal Kombat 3; feature on Robotech 64; GamePro Online was launched; sneak peek from the floor of E3; previews of Aeon Flux (never released) and Crash Bandicoot
  • September 1996
    U.S. debut of N64 on September 29
    Part 2 of Tekken 2 ProStrategy Guide
  • November 1996
    Virtua Fighter was Hot at the Arcades; ProReviews of Final Doom, Wipeout XL (and infamous "pants" ad), Street Fighter Alpha 2, Powerslave, Quake, and Madden NFL 97; Disruptor, Twisted Metal 2, and Tomb Raider previews
  • January 1997
    GamePro published its 100th issue
  • March 1997
    Nintendo and Sony dropped the price of the Nintendo 64 and Play-Station game consoles (respectively) to $149; Electronic Arts' groundbreaking ceremony for its new 1 million-square-foot headquarters in Redwood City
  • May 1997
    The Tamagotchi handheld virtua pet was released in the United States
  • July 1997
    Final Fantasy VII presale program went into effect
    Arcade versions of Street Fighter III and Tekken 3 were reviewed in GamePro's ASI/AOU wrap-up: Tekken 3 won; Pro-Review of Star Fox 64
  • September 1997
    Final Fantasy VII went on sale September 7
    Castlevania: Symphony of the Night and GoldenEye 007 ProReviews; exclusive first look at NFL Blitz for the arcade
  • November 1997
    Tomb Raider II Starring Lara Croft cover feature; ProReviews of Mace: The Dark Age, Nightmare Creatures, Colony Wars, Nuclear Strike: The Sequel to Soviet Strike, and PaRappa the Rappa; Final Fantasy VII and Oddworld: Abe's Oddysee ProStrategy Guides
  • January 1998
    Sega announced a "super console" to be launched in the U.S. the following year dubbed the "Kitana"
    GamePro editors chose their favorite 10 games of 1997, Final Fantasy VII and GoldenEye 007 appeared most often
  • March 1998
    Worldwide exclusive preview of Duke Nukem: Time to Kill; Quake II and Resident Evil 2 ProReviews
  • May 1998
    Sony celebrated the sale of 10 million PlayStation systems; Sega announced their next-gen. Dreamcast console
    The Electronic Entertainment Expo was held in Atlanta, GA; Konami's Metal Gear Solid was finally playable
  • July 1998
    Take 2 Interactive shipped Grand Theft Auto for the PlayStation
    Banjo-Kazooie, Gran Turismo, and Mortal Kombat 4 were re-viewed; Readers' Choice Awards put Final Fant-asy VII as Best Console Game; GP eds chose GoldenEye 007
  • September 1998
    GoldenEye 007 for the Nintendo 64 was named Console Game of the Year at the European Computer Trade Show (ECTS)
  • November 1998
    Eidos Interactive acquired Crystal Dynamics, developers of Gex; Activision's Apocalypse, one of the first titles to use major Hollywood talent (Bruce Willis), shipped Pokemon for the Game Boy was reviewed
  • January 1999
    Yes, we know: The sword is in the wrong hand!
  • March 1999
    Sony announced spe-cifications for the Play-Station 2; Wing Commander (the movie) was released
    GamePro had the exclusive on WWF Attitude; Castlevania 64 and Syphon Filter were reviewed
  • May 1999
    The Electronic Entertainment Expo took place back in Los Angeles
    Soul Calibur, Perfect Dark, Donkey Kong 64, Dino Crisis, Resident Evil 3: Nemesis, and Final Fan-tasy VII were among the E3 showstoppers
  • July 1999
    SNK's handheld gaming system, the Neo Geo Pocket, went on sale
    The readers spoke: The Legend of Zelda: Ocarina of Time (N64) was chosen as Best Console Game; NFL Blitz 99 and Need for Speed III: Hot Pursuit took Best Arcade and PC Game (respectively)
  • September 1999
    Sega's Dreamcast system launched on 9/9/99
    Street Fighter III (arcade), Driver, and the cover game, Dino Crisis,were reviewed
  • November 1999
    Sega claimed it sold 1 million Dreamcast units in the U.S. since launch
    The eagerly awaited Command & Conquer: Tiberian Sun (PC), received a less-than-stellar review; Tony Hawk's Pro Skater, and Wipeout 3 were also evaluated
  • January 2000
    The world survives Y2K
    Tomb Raider: The Last Revelation cover feature; ProReview of Donkey Kong 64; Cutting Edge piece on Pinball 2000, Midway's last attempt to save the ball-and-flippers tabletop from oblivion
  • March 2000
    The PlayStation 2 hit Japan; Bill Gates announced the Xbox would launch in "fall 2001"
    The 9th Annual Readers' Choice Awards ballot; Gran Turismo 2 and Road Rash Jailbreak were reviewed
  • May 2000
    E3 hit Los Angeles again; Konami unveiled the show-stopping Metal Gear Solid 2: Sons of Liberty trailer; Gran Turismo, Onimusha: Warlords, Jet Grind Radio, and Driver 2 had strong showings; Sony announced the PS2 would be available in the U.S. on October 26 for $299
  • July 2000
    Final Fantasy VIII won the Readers' Choice award for Best Console Game; Wolverine and Sabretooth duked out on the cover for X-Men: Mutant Academy
  • September 2000
    The redesigned Play-Station system, the PSOne, shipped in America for $99 Diablo II and Deus Ex (both PC) get glowing ProReviews, Power Stone 2, X-Men: Mutant Academy, Seaman, and Virtua Tennis were also evaluated
  • November 2000
    PlayStation 2 launch with ProReviews of Tekken Tag Tournament, SSX, Ridge Racer V, and Madden NFL 2001; Medal of Honor Underground and Dino Crisis 2 kicked-off ProReviews
  • January 2001
    Half-Life for Dreamcast was our main cover image, but the game was never released; Driver 2 and Shenmue ProReviews
  • March 2001
    Capcom ceased to produce arcade products and decided to focus on the home market Street Fighter II Turbo: Hyper Fighting topped our list of the Greatest 15 Games of All Time; Fear Effect 2: Retro Helix and Paper Mario were reviewed
  • May 2001
    The Electronic Entertainment Expo took place in Los Angeles; Nintendo announced the GameCube would retail for $199 and the games $49 each First look at the Xbox launch lineup; Conker's Bad Fur Day netted all 5.0 scores
  • July 2001
    Gran Turismo 3 for the PlayStation 2 was released in North America; Final Fantasy: The Spirits Within hit movie screens in the U.S.
  • September 2001
    Resident Evil Code: Veronica X ProReview
  • November 2001
    The Microsoft Xbox and Nintendo GameCube console systems launched in the United States
    ProReviews of Devil May Cry, Silent Hill 2, Ico; Portal Runner (our April 2001 cover topic) got a 2.0 Fun Factor score
  • January 2002
    Metal Gear Solid 2: Sons of Liberty, Halo ProReviews; Harry Potter and the Sorcerer's Stone first review
  • March 2002
    World exclusive: Dragon Ball Z: The Legacy of Goku for the Game Boy Advance cover feature; Medal of Honor for PC got all 5.0s
  • May 2002
    Virtua Fighter 4 scores all 5.0s; Halo Kitty headlined LamePro (yes, in May), with Medal of Honor Tricky, Resident Evil Bio Bash; the wheel was the Bleeding Edge
  • July 2002
    Grand Theft Auto III was selected Game of the Year in the 2001 Readers' Choice Awards; Play-Station 2 was Console of the Year; Resident Evil GameCube ProReview
  • September 2002
    Resident Evil Zero first look; Onimusha 2: Samurai's Destiny, Mark of Kri, and Eternal Darkness: Sanity's Requiem ProReviews
  • November 2002
    Tony Hawk's Pro Skater 4 exclusive ProReviews
  • January 2003
    The Hottest Games for the Holidays: Pro-Reviews of Grand Theft Auto: Vice City, Metroid Prime, Metroid Fusion, Tom Clancy's Splinter Cell, and Mortal Kombat: Deadly Alliance
  • March 2003
    Game Boy Advance SP shipped on March 23
    The Getaway and Dead or Alive Xtreme Beach Volley-ball ProReviews
  • May 2003
    The Game Boy Player add-on for the GameCube was launched
    Grand Theft Auto: Vice City was chosen Game of the Year by readers; Command & Conquer Generals ProReview
  • July 2003
    Ratchet & Clank: Going Commando and Jak II features; Wario World ProReview
  • September 2003
    Silent Hill 3, Lara Croft Tomb Raider: Angel of Darkness, Madden NFL 2004, ESPN NFL Football, and Star Wars: Knights of the Old Republic ProReviews
  • November 2003
    The EyeToy launched in the U.S.
    Resident Evil topped our list of The Scariest Games Ever: 10 to 1; Jak 3, Soul Calibur II, and Viewtiful Joe ProReviews
  • January 2004
    Redesign; Jade Empire feature; SOCOM II: U.S. Navy SEALs; XIII, Need for Speed Underground, Tony Hawk's Underground, Medal of Honor: Rising Sun, and Call of Duty ProReviews
  • March 2004
    Hitman: Contracts cover feature
  • May 2004
    Ninja Gaiden and The Suffering ProReviews; Gran Turismo 4 cover feature
  • July 2004
    Enter the Matrix topped list of The Worst Movie Games Ever, GoldenEye 007 was rated the Best Movie Game Ever, Happy Gilmore was labeled the number-one Movie That Should Be a Game
  • September 2004
    Metal Gear Solid comic book; Madden NFL 2005 and ESPN NFL 2K5 went head-to-head in Sports ProReviews
  • November 2004
    The Nintendo DS was released on November 21
    FPS Wars: Halo 2, Killzone, Metroid Prime 2: Echoes; Freak Factor Five/Frightening Folly feature
  • January 2005
    The Best Games for 2005: ProReviews of Grand Theft Auto: San Andreas, Halo 2, Metal Gear Solid 3: Snake Eater, Metroid Prime 2: Echoes, Killzone, Need for Speed Underground 2, Viewtiful Joe 2, Prince of Persia: Warrior Within, and Half-Life 2
  • March 2005
    Art of the Game; Action Games Redefined with God of War, Devil May Cry 3, and Tom Clancy's Splinter Cell Pandora Tomorrow; Resident Evil 4 ProReview
  • May 2005
    Issue #200

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