Halo 2 Strategy Guide -- Page 2
- December 10, 2004 17:01 PM PST
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Da Bomb
Grenades come in two flavors: Fragmentation and Plasma. Both grenade types inflict huge damage, but each has its unique strengths and weaknesses. Though easy to find, Fragmentation grenades suffer a bit in the damage department; Plasma grenades, on the other hand, have huge blast radiuses and inflict crippling damage. Better yet, Plasma grenades can stick to enemies and vehicles for an easy one-hit kill. But unlike the stealthier Fragmentation grenades, glowing Plasma grenades are impossible to miss.
Live By the Sword
Frankly, the Energy Sword is overpowered for most multiplayer matches. What other weapon in Halo 2 can inflict such tremendous damage with so little effort? The secret is to lock on (target an enemy and wait for the reticle to turn red) before attacking. Done properly, the Master Chief will launch at the target and impale him. This attack will generally kill enemies in one hit, and is extremely tough to defend against.
Die By the Sword
You can win by exploiting your biggest asset brains. No-talent Energy Sword hacks love to wait in corners (making them invisible to motion sensors), then spear opponents as they walk by. Cheap! You can try to strafe around the lunge attack, but it s difficult. Instead, try waiting patiently in a corner of your own; the Sword-wielder is sure to get restless and come looking for you, making him Shotgun-fodder. Also try sticking a Plasma Grenade to Sword-wielders as they approach.
The Problem with Plasma
It s easy to belittle the Covenant Plasma weapons, particularly the newly-nerfed Plasma Rifle. But with the proper approach, these energy weapons can be extremely powerful. One big plus is that you don t have to reload these guns or keep track of ammo, at least not in the traditional sense. But you will have to deal with overheating. The secret is to fire in controlled bursts; if the gun completely overheats, you'll be left temporarily defenseless.
Grand Theft Halo
It s entirely possible to hijack an enemy s Ghosts and Banshees; press and hold X when near an enemy vehicle. Sneaky players will bait you into hijacking their vehicle and then immediately bail out as you board the craft. This opens you up to a devastating counterattack from your intended prey, who can now blast you while you struggle to gain control of the vehicle. This bait-and-switch tactic works especially well with the Wraith and Scorpion tanks.
Melee Madness
In Slayer games, it s not always best to blindly shoot any enemy you see. If you think your opponent is unaware of your presence, try trailing him until he stops moving and then sneak up and deliver a one-hit kill melee attack. It s oh-so satisfying!
The Big Guns
Two guns aren't necessarily better than one. Larger two-handed weapons can inflict massive damage, and often sport features like zoom scopes. Best of all, they give you the freedom to throw grenades.
Battle Rifle Spectacular
The Battle Rifle may be an acquired taste, but once you figure out its tactical place, it's an essential weapon. Basically, the Battle Rifle is the love child of the Sniper Rifle and the SMG. Its three-round bursts aren't hugely damaging, but you get 12 bursts per clip. Better yet, it sports potent zooming abilities, which makes it ideal for medium- to long-range fights. It's also perfect for chipping away at enemy vehicles.
Rocket to Russia
Halo 2's potent Rocket Launcher returns with a zippier firing rate. But its most useful new trick is the heat-seeking mode, which enables rockets to track enemy vehicles (press and hold R). When fighting infantry, aim for their feet and let the splash damage do the work, don't try to hit them dead-on, or you'll just waste precious ammo.
Shotgun Wedding
Simply put, the Shotgun owns close-quarter brawls. What it lacks in range and firing rate, it makes up for with brute force. If you fire from point-blank range, the Shotgun can annihilate a fully armored opponent instantly. Try to land head shots to inflict extra damage, and be sure to keep it fully loaded at all times!
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