Soul Calibur II - Link #2

The hero of Hyrule doesn't have lengthy combos, but Link does have plenty of nifty moves that can keep his foes off balance.


Bomb

Both the bomb and the boomerang aren?t as useful as the bow and arrow, but two things that give the former an edge are the ability to make an unblockable attack and the irresistible ?cool? factor. To get into bomb stance, tap (B, K), then tap K to throw the bomb.
A successful hit blasts your adversary sky high and is just too much fun. Add in the bomb?s timing fuse, which can blow up if it?s held too long, and you have a tool that injects some extra spice into a match.
Performing this unblockable is hazardous to the holder but worth it if you pull it off. Tap (B, K) to get into the bomb stance, then tap K at the last possible moment before it explodes in your hand. If you listen carefully, a high-pitched sound clues you in to the proper release opportunity.
Boomerang
The boomerang is the least of Link?s weapons. To get into boomerang stance, tap (A, K) and then tap A to launch it. It?s effective enough when you hit something, but miss, and you?re wide open for some serious damage. There are two ways it comes in handy: one is to set traps for players trying to get up, and the other is to throw the boomerang to the left or right with either (u, A) or (d, A) to cut the enemy off from approaching you from the side. The former is more effective since the boomerang hovers over them and there?s a chance they might rise up right into to it. That may sound easy to avoid, but in the heat of combat, it?s easy to lose track of the tiny boomerang.

Four-Hit Combo
Link has plenty of two- and three-hit combos, but this four-hit combo is about as good as it gets where long strings are concerned.

Tap (u, K)
Tap A
Tap B
Tap K



Fighter's Edge | Heihachi , Heihachi #2 | Spawn , Spawn #2 | Link , Link #2

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