The Legend of Zelda: The Wind Waker - Page 8

One Triforce (In Eight Pieces)
Now that you have all the tools of the trade, it's time to retrieve the Triforce! The eight pieces are scattered across the overworld, hidden under the water and waiting to be pulled up with your Grappling Hook from your boat?but first you have to find the eight Triforce Charts that tell you where to look. If you haven't rescued Tingle from the Camera Shop at Windfall Island (B4) yet, now's the time to do so-he's the only one who can translate the maps you need. If you have rescued Tingle?

?then you've probably received the IN-Credible Chart in the mail by now, and paid the 201 Rupee processing fee. It doesn't show you where all the Triforce shards are, though-it shows you where the eight maps to the Triforce shards are located. Plus, it isn't very obvious what you're supposed to do to get the maps.
You know you've found a Triforce Chart when you find two symbols on the ground-a small circle with a blue "wind" mark and a larger orange circle with a Triforce emblazoned on it. Stand in the smaller circle and conduct Wind's Requiem to reveal a chest containing the map.

Once you've collected all eight Charts, bring them to Tingle at Tingle Island (C3) and have him translate them for you at a price of 398 Rupees each. Hopefully, you've upgraded your Rupee Bag to the fullest by now (see "Sunken Treasures" later in this guide) and collected a few Treasure Chests from those Treasure Charts you've been finding. You have been finding Treasure Charts, haven't you?

Triforce Chart 1
Sail to the Islet of Steel (E2) and look for the main "island"-in this case, a small fortress made of metal. Destroy all the ships in the water and the cannons flanking the doorway, and then sail inside to claim the first chart.

Triforce Chart 2
Your quest for this chart ends at Private Oasis (E5), but it begins way back on Windfall Island (B4). Talk to Mrs. Marie (the pink butterfly-themed schoolteacher), and she tells you someone needs to talk to Ivan. Talk to Ivan (he's the "leader" of the gang of four wandering kids) and he asks you to play hide and seek in order to earn his respect. Now you not only have to find them all, but catch them as well?rolling when you're close to them helps a lot. The locations of the kids are:
1. Up in the tall tree by the postbox. Roll into the tree to knock the kid out of it.

2. Behind the bomb shop, where you went to learn the pirate password.
3. Behind the tombstone on the cliff, by the dancing rainbow guy.

4. Above and to the left of the town's main gate, also near the postbox. Return to Mrs. Marie, and she thanks you. Talk to Ivan again, and he tells you about how Mrs. Marie likes Joy Pendants. If you give Mrs. Marie a Joy Pendant from your Spoils Bag, she'll be ecstatic. Now give her 20 more and she gives you the deed to the Cabana at the Private Oasis (E5). Head there and show the Deed at the door. Use your Grappling Hook on the switch on the ceiling to extinguish the fireplace and then crawl through the fireplace. Navigate the maze, hitting all the switches with your Skull Hammer, to find the second Triforce Chart.

Triforce Chart 3
Sail to Bird's Peak Rock (E7) and shoot as many of the nesting birds as you can with your Hero's Bow. Shoot from the small island first and then get in your boat again to pick off the rest. Don't worry too much if you can't shoot the bird that's circling at the top.
Now put a pear on your head (you can buy them at most Beedle boat shops) to summon and take control of a seagull. Hit all the crystal switches in the nests to open the gate on the smaller island, where the Triforce Chart is located.

Triforce Chart 4
If you've gotten this far, chances are you've caught a glimpse of the Ghost Ship sailing the seas at night. Now it's time to track it down. First go to Diamond Steppe Island (F1). Use your Hook Shot on the trees to pull yourself up to the hole near the top and then jump in. Once inside, you must hop through a series of warp cauldrons until eventually, through trial and error, you find a chest containing the Ghost Ship Chart.
Use the Song of Passing (see "Sunken Treasures" section if you don't have it) to change day to night. Now look at the Ghost Ship Chart and find the current moon phase (it "glows" dark blue, so you don't really need to look in the sky) and its associated island shape-that's where the Ghost Ship is. Then, look at your overworld sea chart and find the island chain that looks like the one on the chart. If you can't find the island you need on your chart, advance time with the Song of Passing to the next moon phase.

Once you have a match, use the Ballad of the Gales to warp as close to the island as possible and then speed toward the Ghost Ship before day breaks. Simply sail right into the Ghost Ship's hull, defeat the room full of ghosts and enemies inside, and the Triforce Chart is yours.

Triforce Chart 5
Start at Needle Rock Isle (E1). Sink the gold battleship just off the west coast of the isle. Pull up its sunken treasure and find Treasure Chart 16. If you look at your Treasure Chart screen, you'll notice the title is in red while the others are dark blue-that's how you know this map is very, very special. Follow the map to Shark Island (F3) and pull up Treasure Chart 28 from the sea. Treasure Chart 28 leads to Treasure Chart 3, which leads to Treasure Chart 40, which leads to Headstone Island (G3), where-at long last-you recover Triforce Chart 5.

Triforce Chart 6
Go to Outset Island (G2) and climb up the cliff to the broken bridge. A man with a spyglass is staring at a head-shaped rock in the distance. Change the direction of the wind to West and use your Deku Leaf to glide over to the head-shaped rock. Lift the rock, drop down the hole, and settle in for a long fight?
?30 floors worth of fight, to be exact. Defeat all the enemies in a room, drop down the hole that opens, and continue in that fashion until you reach the bottom where the sixth Chart awaits you. Make sure you break the jars to recover all your health and magic in the "rest and recovery room" every 10 floors, but do not step into the beam of light unless you want to give up; otherwise, you'll warp back outside.

Triforce Chart 7
These last two are simple to acquire compared to what you've already gone through. Go to Stone Watcher Island (E3), pick up the giant stone head, and descend into the pit.
Defeat the enemies in each of the four rooms around the edge and then defeat the two knights that appear in the center room. When you do, the final door leading to Triforce Chart 7 opens.

Triforce Chart 8
Sail to Overlook Island (A7) and use your Hook Shot on the trees to pull yourself up to the hole near the top of the fortress. Drop down the hole, and you encounter the same four room-fight situation you encountered to get Triforce Chart 7-except now there are four knights in the final room instead of two. Remember, counter-attacks are your best friend when fighting knights.

Triforce Shards
Once you've had all eight Triforce Charts interpreted by Tingle, it's time to recover the Triforce Shards from the briny depths! Here is where the Shards are located: 1. Greatfish Isle (D2) 2. Gale Island (A4) 3. Stone Watcher Island (E3) 4. Outset Island (G2) 5. Cliff Plateau Isles (F7) 6. Southern Triangle Island (E4) 7. Seven-Star Isles (A6) 8. Two-Eye Reef (G4)
And now that you have the Triforce, it's time to take on Ganondorf! Head back to the Tower of the Gods, return to Hyrule Castle, and shatter the barrier that leads to Ganondorf's lair? but the rest is up to you. What, you didn't think we'd go and tell you everything, did you? You're the Hero of Wind, dammit!

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