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- Panzer Dragoon Orta
Panzer Dragoon Orta (Episode 8: Vermana and Bachursuha)
- April 29, 2003 17:08 PM PST
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Mid-boss: Vermana

The only tricky part is the strange angles the game forces on you. Otherwise, take care of this boss the exact same way you dealt with it in the first level. First, the missile launchers on the deck.

Then, the cannons in front.

Remember to keep shooting at missile launchers, even when they aren?t shooting at you.

And, of course, the remote mines. They should be even easier than before.
Boss: Imperial Defense Unit Bachursuha

Feel free to farm this boss for health. Shoot at the hands and the back, even when they?re destroyed, and your Berserk bar will continue to fill up. After it?s full, use Glide?s Berserk to gain some health, and repeat the process until you?re satisfied with your dragon?s health and have a full Berserk bar. Just don?t shoot at the weak spot, or you?ll face its second form before you?re ready.

The boss? first form will primarily attack you by launching four sets of three missiles. Shoot them down in whatever form you prefer, but make sure you?ve shot down all of them before turning your attention back to the boss. They?re so easy to shoot down, you can often forget that there?s still one in the distance.

The other attack, one you barely have to worry about, is when the hands grab at the dragon. Glide out of the way, or simply destroy the hands before they can attack you.

When you?re ready, lock on to his weak spot with Heavy Wing and let fly.

The second form is significantly more difficult. There will suddenly be more hands to worry about, and their first order of business is to spew lightning while spinning around in a circle. Surprisingly, Base and Heavy Wing are best suited to dodging the hands, as Glide is too quick and often over steers. With tightly controlled up-and-down motion, you can dodge the hands.

If you?re about to get hit, Berserk, hopefully destroying a hand or two while you?re invincible.

After the hands are done spinning, be sure to destroy as many of them as you can before the next set of the boss? attacks.

The hands will start firing giant balls of lightning at you from above, which you can dodge by flying in a large circle.

Make sure to keep shooting at those hands, so you have less lightning to worry about.

The boss? last set of attacks comes straight out of its weak spots. The red lines are nothing to worry about, but get out of the way quickly before the lasers come out in full force.

Keep gliding away?taking care not to glide forward when you?re supposed to brake and vice versa?and shooting at the weak spots from the side with Heavy Wing. The timing can be tricky, so allow a large margin of error. Hopefully, you?ll be able to destroy the boss before the hands regenerate and you start from the first, nastiest attack again.
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