BioShock 2: Multiplayer Mutation

BioShock 2: Multiplayer Mutation

EVOLVE OR DIE: BioShock 2's genetically enhanced multiplayer mode represents a new breed of online shooter.

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BioShock 2: Multiplayer Mutation

"Congratulations, citizen of Rapture! You've been approved to join the Sinclair Solutions team as a product tester! We'd like to invite you to test our home defense products in the field and tell us how you feel! With your continued effort, you'll soon earn access to exclusive Bronze Club benefits, so get out there and start earning those rewards!" -BioShock 2

If you've been following GamePro.com, you already know that BioShock 2's solo experience is a force to be reckoned with. But here, for the first time, GamePro bears witness to BioShock 2's promising new online multiplayer mode, which serves as a prequel to the first game by allowing players to fight in Rapture's civil war.

Set one year before the events of BioShock, with Rapture poised on the brink of self-annihilation, this multiplayer mode expands on the power struggle between Andrew Ryan and Atlas that was hinted at in the original game. The resulting genetic arms race and civil war will change Rapture forever, and you get to fight on the front lines.

BioShock 2: Multiplayer Mutation

BioShock 2's multiplayer mode supports up to 10 players in free-for-all deathmatch and team deathmatch play. A secret third mode, according to the developers, will involve Little Sisters in some way.

The Fall of Rapture

BioShock 2's ambitious multiplayer mode is being developed by the Ontario-based Digital Extremes, a veteran shooter developer with a resume that includes the first two Unreal Tournament games.

Now, they're tasked with creating a game that must satisfy two demanding groups: hardcore online warriors, and passionate fans of the original BioShock. Distilling the magic of an intricate solo adventure into a sleek online warzone is a feat not easily accomplished (see Shadowrun and Wheel of Time), but BioShock 2 serves up one of the most promising attempts thus far.

As lead designer Mathieu Berube explains it, "The goal from day one was to take the toolset from the first BioShock - the Plasmids, the weapons, the environment - and expand on it, refine it, and bring it into a competitive multiplayer mode."

Storytelling and ambiance remain an important, but subtle aspect of the multiplayer experience. Multiplayer begins safely within your apartment on Rapture, a fully realized 3D space that you can explore at your leisure. In the next room, an intercom buzzes into life and a cheery voice explains that you've been selected to run field trials for a new series of combat Plasmids.

Your mysterious benefactor is Sinclair Solutions, a corporation that is shrewdly profiteering off the civil war by rushing their weaponized Plasmid research straight into combat trials. In other words, you're a lab rat for superhuman powers.

You can stay in the apartment to further customize your character's appearance and update your weapon loadouts, or head straight into the fight. When you're ready to access online matches, you simply proceed to the bathysphere and pull the lever to begin the matchmaking process.

Comments [21]

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q_businessman

Dang, this game keeps looking better and better. I hope they stay true to the first game and include the things that made Bioshock so dang awesome. It looks like they're doing a pretty good job though.

maranda

mesmerizing, tantalizing, captivating and devastating... and what about the objective review about The Conduit????

Giant Clank

The multiplayer looks nice, but I would sooner ask for NO multiplayer and an awesome single player from bioshock.

TRUPREDATOR

i cant wait for this to release.its gonna give gears2 a run for its money.im sure it will become my favorite online game.

Swarley92

So no splitscreen? It is still looks pretty awesome, but splitscreen would make this a godly game.

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