Gears of War 2 - Full Strategy Guide (ACT I)

Gears of War 2 - Full Strategy Guide!

This is GamePro's official, full-blown walkthrough for Gears of War 2! We've broken down every act, chapter-by-chapter, to provide you with tips, detail, and general advice for chainsawing your way though the massive waves of the Locust Horde. Keep checking back to the guide, as we'll be updating with new content during the launch. Are you ready? Time to suit up, Gears!


TABLE OF CONTENTS

ACT I: Tip of the Spear
ACT II: Denizens
ACT III: Gathering Storm
ACT IV: Hive
ACT V: Aftermath
(NEW!): Weapons Guide



ACT I: TIP OF THE SPEAR




CHAPTER I: WELCOME TO DELTA
Gears of War 2 - Full Strategy Guide!

The Locust Horde is back and meaner than ever, but your first concern is teaching Delta Squad's new rookie the basics of combat.

There are a few advantages to going through the training mode. For one, if you instruct Carmine on "The Golden Rule" you'll have an opportunity to pick up a newspaper in the street for your first War Journal piece. You'll also get a basic rundown of your different combat maneuvers and weapons, as well as the opportunity to blow some stuff up.

Before heading back to the hospital, check the empty room at the other end of the alley. There's a driver's log in the desk along the left wall that you can add to your War Journal.




CHAPTER II: DESPERATION
Gears of War 2 - Full Strategy Guide!

It looks like Jacinto Medical is going to be getting some more patients if the Locust Horde is making rounds. Once you've been debriefed by Anya, head to the next room and meet up with Tai. In the next area, you'll be ready to have your first meeting with the invading Locust.

[Ambush the invading Locust.]

Ah, the visitors are finally here. On Tai's signal, hit the explosive tanks to wipe out the Locust in the first courtyard. Keep in mind that there are quite a few explosive tanks like these littered around the hospital, so be sure to use them if you find yourself in a tight spot.

[Clear the hospital of the remaining Locust.]

Before leaving the left hallway, pick up doctor's journal in one of the rooms occupied by a rustlung patient.

If you take the high path to the right, a King Raven will kill some incoming Locust rushing you in the narrow corridor. Should you chose to go downstairs, you'll encounter some Locust in the far room behind the barrier. Go into the far room and you'll a large pile of ammo near one of the desks.

Once you've cleared the lobby, search the central desks for a medical journal in the middle of the room.

Follow your team out to the courtyard, and a Reaver, one of the Locust's dangerous flying mounts, will attack your squad. You can shoot at it, but it'll run off before you can do too much damage. Don't worry though: you'll seeing more of those things later on than you'll ever care for.

After heading back inside and taking out the Locust in the next surgery room, head into the buffet area, Look for a room to the left with a bookshelf and a desk that houses a COG letterhead for your War Journal. When a King Raven crashes through the ceiling, immediately head to the stairs on either side of the room to outflank the Locusts on the upper floor.

The power will go out at the next checkpoint, so either take the high ground or use the columns for cover against the next ambush until Jack opens the far door. It looks like the rookie couldn't stay behind after all, as Carmine will greet you at the next checkpoint. Reload all your weapons and get ready to step into the firefight outside.

[Clear the streets of the Locust attack force.]

Immediately to the right of the doorway leading outside, pick up a COG Tag for your War Journal.

A King Raven Gunship will help clear the area of Reavers and Locust Drones, but use the cars and debris for covers as needed. Head into the store on the left to get a drop on the next group of Locust, and watch the doorway in case they decide to rush in. (Or, just rush the barricade in the street if you're feeling lucky.)

The chapter ends after the next wave of Locust go down, and Anya will have some bad news for Dom regarding his missing wife -- poor guy.




CHAPTER III: ROLLING THUNDER
Gears of War 2 - Full Strategy Guide!

Grab a Grindlift Notice from the mast on Rig 314 as soon as you're off the line with Command.

[Escort the Assault Derricks to Landown.]

[Kill all incoming Reavers.]

Your rig will come under attack soon, so head on up to the top of Rig 314 and return fire with the turret gun. Make sure to alternate between firing off rounds and cooling your gun, since overheating it will leave you vulnerable to incoming gunfire. For the best results, make sure to lead your shots.

[Defend Dizzy while he repairs the Assault Derrick.]

Some Locust grubs will pop up from the ground while you're defending your position, but just hold out until backup arrives. Make sure you don't miss a chance to grab some Locust weaponry before you get back on Rig 314, since you can run the risk of not having any ammo for your Lancer.

[Climb back on board the Assault Derrick.]




CHAPTER IV: THE BIG PUSH
Gears of War 2 - Full Strategy Guide!

[Defend your Assault Derrick.]

Swarms of Locust will start streaming out of fissures in the ground, so mow them down with the rig's turret gun. When the Brumak rears its ugly head, use your turret fire to keep it at bay while your rig makes a getaway. Unfortunately, the Locust will hijack the rig to your right, making your rough ride even rougher.

Using the turret won't always give you the best shooting angle, so feel free to get in their faces if you're okay on ammunition.

[Kill the driver of the hijacked Assault Derrick.]

[Protect the Assault Derrick from Brumaks.]

As if the Brumaks weren't bad enough, a Corsper at the end of the road will pop up and ambush you. Fear not, though, since the spider-like monster will turn tail as soon as you see it. Instead, man the turret and take out one last Brumak to continue down the road.




CHAPTER V: ROADBLOCKS
Gears of War 2 - Full Strategy Guide!

[Escort the Assault Derrick to the deployment zone.]

In the building to your left, head upstairs to collect a newspaper clipping for your War Journal.

[Eliminate all Tickers so the Assault Derrick can continue.]

Annoying, small, and explosive, the Tickers are everything you don't want to shoot at while you're in tight quarters. Open fire at the doorway until the first wave is dead, and then shoot the rest of them at a distance. If you want to save ammo, try melee them as they rush you, which will knock them flat on their backs.

[Take cover from the incoming Nemacyst mortars.]

You can shoot the Nemacyst at will, but make sure you don't get caught in the crossfire from the tower at the far end of the road up ahead. After the Nemacyst is dead, inspect the inscription below the COG statue at the memorial in the right corner for another addition to your War Journal. Continue up the slope and you'll encounter some more Locust at a burned-out gas station. Blow up the tanks to make the skirmish easier, and then wait for backup to take out the next turret position.

Make sure to check the mini mart behind the station for another War Journal clipping before you head through the next gate.

[Clear the tunnel.]

Don't stray too far from the Assault Derrick's floodlights; the waves of Tickers will pop up faster than you'll be able to pick them off if you Rambo through the tunnel.

If a Ticker is rushing you, use a melee attack to boot it into the air, then shoot away. At the end of the tunnel, you'll have to deal with a Reaver, and this one's itching for a fight. Take cover behind the closest wrecked vehicle and take out the Drone pilots to make things a little bit easier.

Once you're out of the tunnel, you'll have to handle the mortar before the Assault Derrick can go any further.

[Clear the buildings of all Locust activity.]

Once you clear the Locust from the top floor, head straight into the next building when Dom clears a path for you. Take too long, and you'll be on the receiving end of some incoming mortar fire from more Locust grubs. If you see the flash of mortar fire, roll away from cover and hug the walls on either side.

[Defend the Assault Derrick from the Brumak.]

Grab the nearest mortar launcher and hit the Brumak as soon as it exits the tunnel. Make sure to lead your shots or you'll end up hitting your own position. If you want to make sure you don't waste your ammo, wait until the moment the Brumak passes the tunnel's archway.




CHAPTER VI: DIGGING IN
Gears of War 2 - Full Strategy Guide!

[Kill the Boomers.]

[Destroy the Reavers.]

This is pretty straightforward: KILL EVERYTHING THAT MOVES.

Head up to the turret to make quick work of the Locust in the graveyard below, but take cover if you're on the receiving end of too many hits. Focus on the enemies with the most explosive weapons, and try to save your big guns for the next wave. Eventually, your turret gun will bite the dust, so regroup with your squad and make use of your long-range guns.

Lancers and Hammerburst rifles are probably the best way to handle the incoming Reavers. Some Locust grubs will also try scaling the side of your rig, but a quick melee or chainsaw to the face will solve that little problem. Once you're clear to drill, a chainsaw-slash-bo-staff-wielding maniac will attack Dizzy and Tai -- but you won't be able to help them.

Comments [17]

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mwendel

Got to play it briefly last night....... I really, REALLY hate work right now!

Can't wait to fire it up again tonight......

KenTheGreat1

It's a fun title -- I must say that I'm impressed beyond belief I could enjoy such an overthetop bloodfest.

greensabre

Nice feature, even if I have to question some of the scores. You guys like rank the pistols 1) Snub 2) Boltok 3) Gorgon? Come on now...

I guess it also boils down to what guns you're good and comfortable with.

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