Perfect Dark

Break into The Carrington Institute's website!

Break into The Carrington Institute's website
To break into The Carrington Institute's website, go to the Agents Only section, and enter "solaris" as your login and "pal32ver21z" as your password. From there, you'll be able to view some of the institute's files.

Mr. Blonde's Revenge mission
Successfully complete all solo missions on the Agent, Special Agent, or Perfect Agent difficulty settings.

Maian SOS mission
Successfully complete all solo missions on the Special Agent or Perfect Agent difficulty settings.

War! mission
Successfully complete all solo missions on the Perfect Agent difficulty setting.

Duel mission
Collect all weapons in the solo missions and achieve a Bronze rating or higher for each weapon at the firing range.

Perfect Darkness difficulty setting
Successfully complete all solo missions on the Perfect Agent difficulty setting.

Invincibility
Successfully complete the Area 51: Escape level with a time less than 3:50 on the Agent difficulty setting.

All guns in Solo mode
Successfully complete the Skedar Ruins: Battle Shrine level with a time less than 5:31 on the Perfect Agent difficulty setting or load a Perfect Dark Game Boy Color version file.

Infinite ammunition
Successfully complete the Pelagic LL: Exploration level with a time less than 7:07 on the Special Agent difficulty setting.

Infinite ammunition and no reloads
Successfully complete the Air Base: Espionage level with a time less than 3:11 on the Special Agent difficulty setting.

Infinite Laptop gun ammunition
Successfully complete the Air Force One: Anti Terrorism level with a time less than 3:55 on the Perfect Agent difficulty setting.

Hurricane Fists
Successfully complete the Datadyne Central: Extraction level with a time less than 2:03 on the Agent difficulty setting or load a Perfect Dark Game Boy Color version file.

X-Ray scanner
Successfully complete the Area 51: Rescue level on the Agent, Special Agent, and Perfect Agent difficulty settings.

R-Tracker
Successfully complete the Skedar Ruins: Battle Shrine level on the Agent, Special Agent, and Perfect Agent difficulty settings or load a Perfect Dark Game Boy Color version file.

Cloaking/Invisibility
Successfully complete the G5 Building: Reconnaissance level with a time less than 1:30 on the Agent difficulty setting or load a Perfect Dark Game Boy Color version file.

Play as Elvis
Successfully complete the Area 51: Rescue level with a time less than 7:59 on the Perfect Agent difficulty setting.

DK Mode
Successfully complete the Chicago: Stealth level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Small Jo
Successfully complete the G5 Building: Reconnaissance level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Small characters
Successfully complete the Area 51: Infiltration level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Team heads only
Successfully complete the Air Base: Espionage level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Slow motion single player
Successfully complete the Datadyne Research: Investigation level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Jo shield
Successfully complete the Deep Sea: Nullify Threat level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Super shield
Successfully complete the Carrington Institute: Defense level with a time less than 1:45 on the Agent, Special Agent, and Perfect Agent difficulty settings.

Enemy shields
Successfully complete the Carrington Institute: Defense level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Enemy rockets
Successfully complete the Pelagic LL: Exploration level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Classic sight
Successfully complete the Datadyne Central: Defection level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Perfect Darkness
Successfully complete the Crash Site: Confrontation level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Marquis of Queensbury rules
Successfully complete the Datadyne Central: Defection level with a time less than 1:30 on the Special Agent difficulty setting.

Rocket launcher (Jo in solo mode)
Successfully complete the Datadyne Central: Extraction level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Sniper rifle (Jo in solo mode)
Successfully complete the Carrington Villa: Hostage One level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Superdragon (Jo in solo mode)
Successfully complete the Area 51: Escape level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Laptop gun (Jo in solo mode)
Successfully complete the Air Force One: Anti-Terrorism level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Phoenix (Jo in solo mode)
Successfully complete the Attack Ship: Covert Assault level on the Agent, Special Agent, and Perfect Agent difficulty settings.

Psychosis gun (Jo in solo mode)
Successfully complete the Chicago: Stealth level with a time less than 2:00 on the Perfect Agent difficulty setting.

Trent's Magnum (Jo in solo mode)
Successfully complete the Crash Site: Confrontation level with a time less than 2:50 on the Agent difficulty setting.

Farsight (Jo in solo mode)
Successfully complete the Deep Sea: Nullify Threat with a time less than 7:27 on the Perfect Agent difficulty setting.

Classic weapons (Jo in solo mode)
Win all golds on the firing range to unlock the PP9I, CC13, KLO1313, KF7 Special, ZZT, DMC, and RC-P45.

Velvet Dark always available (Buddies)
Successfully complete the Datayne Research: Investigation level with a time less than 6:30.

Hot Shot (Buddies)
Successfully complete the Area 51: Infiltration level with a time less than 5:00 on the Special Agent difficulty setting.

Hit And Run (Buddies)
Successfully complete the Carrington Villa: Hostage One level with a time less than 2:30 on the Special Agent difficulty setting.

Alien (Buddies)
Successfully complete the Attack Ship: Covert Assault level with a time less than 5:17 on the Special Agent difficulty setting.

Access the Carrington Institute website
To access The Carrington Institute, go to the Agents Only section. Log in as "solaris", and as your password, input "pal32ver21z"

Hidden Items

1.1 dataDyne: Defection (Perfect Agent)
Laptop Gun:The hacker will open a locked door by the elevators. Dual Falcon: Dropped by the helmeted guard three floors down from the roof.

1.2 dataDyne Research Investigation:
Double CMP150: Make it to the weapons cache near downstairs maintenance bots without being seen. Proximity Mine: On perimeter of isotope room.

1.3 dataDyne Central Extraction:
DY357 Magnum: Take down the first five guards without being seen. Grenade & Dragon: make it to the elevator without being detected. Kill the first guard after taking the elevator up. Use the Key Card he drops to access Cassandra's office. Make a hole in the right corner of the room to find the Dragon.

2 Carrington Villa:
Devastator: Destroy crates on helipad near the villa. Double CMP150: Kill the first sniper in under 38 seconds. Perfect Agent: Sniper Rifle: In bathroom next to bedroom.

3.1 Chicago Stealth
BombSpy: Use barrels to explode dumpster near G5 building. Double Falcon 2 (Scope): In Pond Punk bar.

3.2 G5 Building Reconnaissance
Crossbow: Disarm cloaked guard in first room. Special and Perfect only: N-Bomb If you blew up the top fire escape in 3.1, it will be near the exit upstairs.

4.1 Area 51 Infiltration
Double MagSec 4: Kill red guard near comms rider. He'll drop the other MagSec 4.

4.2 Area 51 Rescue
Phoenix: In secret room above hangar. Double Falcon 2 (Silencer): Explosive barrel lodged in a stack of crates to the right of first hall.

4.3 Area 51 Escape
Remote Mines: Get Elvis to safety in under 36 seconds. Double Falcon 2 (Scope): Behind you in the glass lab at start.

5.1 Air Base Espionage
Double DY357 Magnum: Punch out the NSA agent near the elevator to the AF1 hangar. Proximity Mines: Near beginning of level, past the tunnel on a snowy ledge.

5.2 Air Force One Anti-Terrorism
Double Cyclone: Punch the two Secret Service agents in the room straight ahead after the start. Their Key Cards each open a closet containing a Cyclone.

5.3 Crash Site Confrontation
Proximity Mine: Visit Elvis at his UFO. Double DY357 -LX: Disarm Trent as he runs by you after rescuing the President.

6.1 Pelagic II Exploration
Double Falcon 2 (Silencer): Do not trigger an alarm. Make it to the guard four doors from the start. Kill him and he'll drop the Double Falcon.

6.2 Deep Sea Nullify Threat
Proximity Mines: Just past the tunnel after the large cavern (near beginning), kill the guard to the left. He'll cough up the mines.

7 Carrington Institute Defense
Devastator: Save a single hostage in the information center.

8 Attack Ship Covert Assault
Double Mauler: Kill the Skedar in the center of the bridge.

9 Skedar Ruins Battle Shrine
Double Phoenix: Destroy two unmarked temple targets with the Devastator. The Phoenix will appear on the ledge before the canyon.

10 Mr. Blonde's Revenge
Double CMP150: Kill Cassandra's bodyguards near the lab elevator.

11 Maian SOS
Double DY357 -LX: Kill guard in left containment room.

11 Maian SOS
Psychosis Gun: On lab table at start.

Unlocking stuff in Combat Simulator

Unlocking preset games:
Unlock Hold the Briefcase by completing 2 Challenges.
Unlock Pistol One-Hit Kills by completing 3 Challenges.
Unlock Capture the Case by completing 4 Challenges.
Unlock Tranquilizer by completing 7 Challenges.
Unlock Slow Motion by completing 8 Challenges.
Unlock Temple Explosives by completing 11 Challenges.
Unlock Slayer by completing 13 Challenges.
Unlock Cloaking by completing 16 Challenges.

Unlocking scenarios: Unlock Hold the Briefcase by completing 2 Challenges. Unlock Capture the Case by completing 4 Challenges.

Unlocking Arenas: Unlock Complex by completing 1 challenge. Unlock Warehouse by completing 3 challenges. Unlock Ravine by completing 5 challenges. Unlock Temple by completing 6 challenges. Unlock G5 Building by completing 9 challenges. Unlock Grid by completing 11 challenges. Unlock Felicity by completing 12 challenges. Unlock Villa by completing 14 challenges. Unlock Sewers by completing 16 challenges. Unlock Car Park by completing 17 challenges. Unlock Base by completing 18 challenges. Unlock Fortress by completing 20 challenges. Unlock Ruins by completing 22 challenges.

Unlocking Weapons: Unlock Farsight XR-20 by completing 1 challenge. Unlock Grenade by completing 1 challenge. Unlock Shotgun by completing 2 challenges. Unlock Falcon 2 (silencer) by completing 3 challenges. Unlock SuperDragon by completing 4 challenges. Unlock Laptop Gun by completing 5 challenges. Unlock Remote Mine by completing 6 challenges. Unlock Tranquilizer by completing 7 challenges. Unlock Falcon 2 (scope) by completing 8 challenges. Unlock Reaper by completing 9 challenges. Unlock Cloaking Device by completing 10 challenges. Unlock Devastator by completing 11 challenges. Unlock Proximity Mine by completing 12 challenges. Unlock Slayer by completing 13 challenges. Unlock Phoenix by completing 14 challenges. Unlock Combat Boost by completing 15 challenges. Unlock Mauler by completing 16 challenges. Unlock Callisto NTG by completing 17 challenges. Unlock Crossbow by completing 18 challenges. Unlock RC-P120 by completing 19 challenges. Unlock DY357-LX by completing 20 challenges. Unlock N-Bomb by completing 21 challenges. Unlock Laser by completing 22 challenges. Unlock X-Ray Scanner by completing 23 challenges.

Comments [0]

post a comment

Post a Comment